[Download PDF.C8gS] 100 Strange Bizarre Random Encounter Story Plot Twists For Authors and Game Masters EelKat Utterly Insane d20 OSRIC Compatible Random Encounter Plot Twists To Knock Your Story Way Off Track
You can download in the form of an ebook: pdf, kindle ebook, ms word here and more softfile type. [Download PDF.C8gS] 100 Strange Bizarre Random Encounter Story Plot Twists For Authors and Game Masters EelKat Utterly Insane d20 OSRIC Compatible Random Encounter Plot Twists To Knock Your Story Way Off Track, this is a great books that I think are not only fun to read but also very educational.
Book Details :
Published on: 2016-02-07
Released on: 2016-02-07
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EelKat's Utterly Insane d20 OSRIC Compatible Random Encounter Plot Twists To Knock Your Story Way Off TrackThis is a set of random encounters to add chaotic insanity to your game adventures. These were originally designed for use with Dungeons Dragon's Temple of Elemental Evil game adventure played to the SpellJammer Campaign Settings, so they blend Epic Fantasy with Science Fiction and Gothic Horror elements. They are intended for the Dungeon Master who wants to add comedy relief madness to their game.These Random Game Encounters cane be dropped into any game, any campaign, any setting. Our group used them in Ravenloft, Forgotten Realms, Pathfinder, White Wolf Changling, and Paranoia game settings, and used them with a wide range of Dungeon Crawl Adventure books. We used them quite a lot with AEG d20 Mini Adventures series.These encounters were designed for use with a game group that contains an excessively bumbling wizard with is very powerful, but usually too high or too drunk to get his spells right resulting in his opening up portals and dropping weird monsters, aliens, or non-player characters in the middle of the groups' camp. Our group used these encounters as wacky spell results for a wizard with very powerful spells that needed to be brought down lower levels.How these encounters came to be written:As a game player I created a Chaotic Evil aligned Moon Elf prince turned Necromancer to play in Temple of Elemental Evil. Because he was a player character built on a level 28 monster template, he had powers far outranking the rest of the game group making him formidable against all enemies. But the rest of the game group was level 3, so he had a long list of handicaps added to his character. I made him a soul bound Elf who's mate (a psychotic Faerie) had commit suicide, driving the Elf to madness from grief, becoming suicidal himself and turning to drinking and drugs to bury his sorrows, gave him a rainbow wand straight from the 1970s, and dressed him in technecolour pink dresses. The result was a very 'high' High Elf who ended up casting spells that caused things like g-string wearing rainbow coloured dancing teddy bears parading through battle fields disrupting everyone's ability to fight (when the spell was supposed to have blown up an Orc) and resurrecting fields of dead soldiers as utterly useless pink flying goldfish. In recent years I took my player character and started writing stories about his life (what happened to him between the game sessions, his back story before meeting the game group, and his life after leaving the group) and ended up using these same random encounters as writing prompts for the novel series.Not intended for children.
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